Legend PlayStation®2 Controls
CONTROLLING LARA
The controls shown in this section are default. You can view all the CONTROLLER CONFIGURATION settings in the Options Menu.
MOVEMENT CONTROLS
Left analog stick – Movement: Sneak, Walk and Run.
Circle button – Crouch/Roll.
Triangle button – Interact/Action: while standing next to objects or vehicles. Pick up new weapon: when standing over weapon. Safety Grab: prevent Lara from falling from ledges.
X button – Jump. Hold button to jump farther.
Right analog stick – Rotate camera.
L2 button – Reset camera angle and view HUD
SWIMMING CONTROLS
Left analog stick Swim left, right, forward.
Circle button – Dive. Hold button to dive deeper.
Triangle button – Interact/Action/Pick up rewards. Fast Stroke.
X button – Swim toward the surface/Surface.
Right analog stick – Rotate camera.
NOTE: When Lara is swimming underwater, her air meter slowly drains. If it runs out, Lara will start to take damage to her standard health bar. If Lara does not surface for air in time, she will drown.
COMBAT AND ITEM CONTROLS
R1 button – Fire.
R2 button – Throw grenade/flare.
R3 button – Accurate Aim Mode: toggle.
L1 button – Combat Mode lock-on.
L2 button – Realign camera behind Lara.
Square button – Throw grapple.
Triangle button – Pull grapple/Interact with environmental targets (explosive barrels, etc.).
Directional pad
Up – Use health pack.
Down – Switch weapons.
Left – Personal Light Source (PLS) on/off.
Right – Binoculars. Activate the RAD (page 15) by pressing the Triangle button in Binocular view.
DRIVING CONTROLS
Left analog stick Steer.
X button – Accelerate.
Square button – Brake/Reverse.
R1 button – Fire weapon.
L1 button – Select target.
Triangle button Shoot Hazard target.
Directional pad
Up – Use health pack.
Right analog stick Rotate camera.
COMBAT
COMBAT STRATEGIES
In combat, always remember these two key elements:
■ KEEP MOVING – Keeping Lara moving is the most important factor in combat; her continually changing position slows the enemy’s advance. A moving target is much harder to hit than a static one.
■ MANIPULATE THE ENVIRONMENT – Constantly check for objects in the environment that Lara can manipulate to her advantage. For example, she can thwart enemies by blocking paths, collapsing structures, detonating nearby explosives and releasing obstacles.
AIMING AND FIRING CONTROLS
L1 button – Lock-on target.
R1 button – Fire weapon.
Right analog stick Change target: Flick ‘Up/Down/Left/Right’ during lock-on.
L1 button (hold) + R2 button – Throw grenade at target.
R2 button – Grenade free throw: hold button for distance.
MELEE ATTACKS
■ SLIDE ATTACK Target enemies while running toward them, then press the ‘Circle’ button to slide. Lara slides into enemies, knocking
them off balance and setting them up for her guns.
■ AERIAL ATTACK Press the ‘X’ button twice when close to the enemy. With the first press, Lara jumps at an enemy. As she lands on the enemy, press the ‘X’ button again to activate slow time, then immediately press the ‘R1’ button to fire, shooting the target.
■ POWER KICK Hold the ‘L1’ button and press the ‘Triangle’ button to kick the target enemy away with Lara’s boot.
■ GRAPPLE Hold the ‘L1’ button and press the ‘Square’ button to use Lara’s grapple to pull enemies toward her and inflict some damage.
NOTE: Melee attacks are ineffective against animal enemies.
DEFENSIVE COMBAT CONTROLS
While Lara is locked-on to a target, she can perform various maneuvers to avoid enemy attacks.
■ ROLL – Hold the ‘L1’ button, press the left analog stick in any direction, then press the ‘Circle’ button.
■ FLIP – Hold the ‘L1’ button, press the left analog stick in any direction, then press the ‘X’ button.
TARGETING
The targeting reticle will appear when a target is within sight. The color of the reticle changes to indicate the target status:
■ GRAY RETICLE – Target is out of range.
■ RED RETICLE – Target is within rage at the current distance.
■ BLUE RETICLE – Target can be grappled.
TIP: If the target is within distance but off-screen, an arrow appears showing the direction of the target’s location.
HUD (Heads-Up Display)
WEAPONS, ITEMS AND HEALTH
■ HEALTH BAR The health bar gauge displays Lara’s current health level. When Lara’s health gets dangerously low, you need to replenish it using a health pack (page 14) if available.
■ USE ITEMS (PLS, Health Pack, Binoculars) To use an item or gadget from Lara’s inventory, press the corresponding direction on the directional buttons:
Up – Health pack (use)
Down – Switch weapons (toggle)
Left – PLS (on/off)
Right – Binoculars (on/off)
PDA
The PDA is Lara’s automatic data capture and wireless communication device. It holds all of her mission data and real time objective and equipment information. Press the q button to access Lara’s PDA, which displays the following data:
■ OBJECTIVES Provides Lara with information on her current objectives and overall mission objectives.
■ DATA Provides information for completed missions, and allows you to keep a tally of rewards collected while playing the missions.
COMPLETION TIME – Records your fastest time for the Mission.
COMPLETED TIME TRIAL – Yes/No.
GOLD REWARDS – Shows number collected and total rewards available (of each type) in the Mission.
SILVER REWARDS – Shows number collected and total rewards available (of each type) in the Mission.
BRONZE REWARDS – Shows number collected and total rewards available (of each type) in the Mission.
■ GEAR – Provides Lara with information on all her inventory. Here you can view stats and descriptions of each weapon and item Lara has.
EQUIPMENT
HEALTH PACK
A staple of the rough-and-rugged adventurer, health packs allow Lara to treat her injuries in the field.
NOTE: Lara can carry a maximum of three health packs.
PERSONAL LIGHT SOURCE (PLS)
Ultra-bright LED portable light source. Kinetically charged, the PLS shines for a limited time before shutting off to recharge.
MAGNETIC GRAPPLE
Using her grapple, Lara can manipulate objects from a distance, climb or drop to different heights, and swing across large gaps. The grapple consists of a magnetic grapple head that can latch onto discrete, visually distinct surfaces, plus a lengthy wire and an automatic recoiler.
NOTE: The grapple can only be used on specific shiny metallic surfaces.
BINOCULARS/REMOTE ANALYSIS DEVICE RAD
The RAD, a pair of high-tech lenses in Lara’s inventory, perform the following functions:
■ BINOCULARS Magnify the image in the field of view.
■ RAD MODE Analyze and provide a readout for objects in view that have significant archeological or technological interest. Data collected include:
USING THE BINOCULARS/RAD
■ Press the left analog stick left to activate the binoculars. (Press again to deactivate.) Press and hold the ‘R1’ or ‘L1’ button to zoom in or out.
■ Press the ‘Triangle’ button to activate RAD mode. (Press again to deactivate.)